Gil Rabbi builds technology that lets audiences take part.

For more than two decades, Gil has built participation technology for live television, large events and digital products. Today he leads Storycards, the platform that grew out of the same work.

Gil Rabbi
From live voting to Storycards, Gil’s work has followed one thread: bringing the audience into the experience.
20+Years building interactive technology
600KDevices synchronized simultaneously
120+Festivals and concerts using the technology

Selected honors

Recognition.

Top 100

Named among Israel’s 100 most influential people in digital in 2016.

40 Under Forty

Selected for ICE’s 2018 list recognizing leaders in Israel’s digital, media and communications industries.

The question behind the work

How do you make the audience part of the experience?

Gil has returned to that question throughout his career, from second-screen products and live voting to synchronized event technology and Storycards.

The story

How years of building products became Storycards.

01

Founding Rabbi Interactive

In 2005, Gil founded Rabbi Interactive. The company built interactive products, engagement platforms and real-time systems for major broadcasters, telecom companies and consumer brands.

02

Bringing viewers into the broadcast

Gil and his team built real-time participation technology that let millions of people interact with live television, mobile and digital content. For the Rising Star television format, viewers voted during the live broadcast and helped choose Israel’s representatives for the Eurovision Song Contest. The technology was later used in other countries and featured in an Amazon Web Services case study about its scalability and reliability.

He also led an Orange Mobile campaign that synchronized television commercials with an online game in real time. Hundreds of thousands of viewers tuned in to participate. The team also built companion apps for shows including Touch, where viewers could compete during the broadcast. These were early second-screen products designed to make the audience part of the show.

03

Turning 600,000 phones into one shared experience

In 2019, Gil introduced Crowdr, a patented system that activated more than 600,000 mobile devices simultaneously during live events without internet or cellular connectivity. Its sound-based synchronization technology was used at more than 120 large festivals and concerts, bringing spectators into the show.

04

From repeated work to a platform

In 2016, Gil and his team launched mako play with Keshet, giving broadcast editors a way to create second-screen activities without building a new app each time. It made a recurring need visible: organizations wanted interactive products that looked and felt different, even when much of the underlying logic was the same.

The team built an internal platform to automate that repeated work, collect data and support heavy traffic. It became Storycards, which lets enterprises build, launch and improve interactive digital products without writing code. Current Storycards platform data shows that these products reach more than40 million unique users every month.

05

Building Storycards today

Today, Gil focuses on how Storycards can help teams turn an idea into an interactive product without rebuilding the same technical foundation each time. His work spans product direction, AI, visual creation and the data behind each experience, but the question remains the same: how to make participation feel immediate, useful and worth the audience’s time.

Selected reading

Projects, profiles and conversations.

Storycards today

See what Gil and the Storycards team are building now.

Explore Storycards